Ludum Dare

Enclave Games

Enclave Games in 2016, and plans for 2017

The year 2016 is already over, so let's see how it went. Was it bad? Better than 2015? Good? See for yourself.

Events

Mozilla Tech Speakers meetup and the View Source conference in Berlin

After the incredible trip to Iceland for the first JSConf there I had a week to prepare myself for the next journey, this time a lot closer - to Berlin.

Enclave Games

One Game a Month 2016 - half a year status check

I decided to take a personal challenge and try to make one game per month this year. Half of that time already passed, so let's see how it worked so far.

Enclave Games

Enclave Games Monthly Report: April 2016

It was a good month even though the gamedev work was highly disrupted by incorporating a new member into the team. She's young, but I know she'll be a great addition in the future.

Enclave Games

Ludum Dare #35 with a twist - the making of Shape Attack

As you probably noticed I'm trying to keep up building at least one game per month this year. It's not that easy, but the game jams can help achieve the goal - that's why I've decided to take part in Ludum Dare #35 last weekend.

Enclave Games

Enclave Games Monthly Report: March 2016

March 20th 2016 was the release date of my biggest project yet - Kasia Mazur. All she's interested in right now is crying, sleeping and pooping, but in the near future she'll be our Creative Director, Event Coordinator and probably also a QA Tester in the Enclave Games family.

Enclave Games

Full Immersion - the making of

The story behind Full Immersion is way shorter than those about Monser Wants Candy and Hungry Fridge, but I think it’s still worth writing a word or two.

Enclave Games

Enclave Games Monthly Report: April 2014

It’s the beginning of May so it’s time for the next monthly report – April. I still think I’m developing games way too slow, but I’m trying to work on that.