js13kGames

Enclave Games

Enclave Games Monthly Report: August 2014

Most of the August activities revolved around the js13kGames competition. There was so much to be done and I’m not fully happy with the results. I didn’t have time to complete all of the plans I had, but overall I’m amazed by the growing community around the compo.

Enclave Games

Triskaidekaphobia - the making of

The js13kGames competition has started and with only a small delay I was able to finish Triskaidekaphobia, the game that promotes the competition. Triskaidekaphobia means the fear of the number thirteen, as for me it’s the perfect title for the game.

Enclave Games

Enclave Games Monthly Report: July 2014

It’s time for the next Monthly Report, this time for July. Without any delays, let’s see what happened during that month.

Enclave Games

Enclave Games Monthly Report: June 2014

It’s time for another monthly report – this time for June. I’m quite happy with that month as I finished some of the projects I was working on for way too long.

Enclave Games

Enclave Games Monthly report: March 2014

I decided to close as many active projects as possible in March. Unfortunately I wasn’t able to close them all, only a few, but I can still focus on that in April. Let’s see how the March report look like:

Gamedev

Clay.io announces HTML5 gamedev compo for students

The guys from Clay.io (supporters of the first js13kGames competition) have started their own compo for students that are (or want to be) also an HTML5 game developers. There's over $10,000 in prizes, so it's a good idea to check it out, learn making games and actually finish one.

Events

13 simple steps to create a compo

The video of my talk from the onGameStart 2012 conference about the js13kGames competition is already online, so you can watch it if you like. I'm still a newbie when it comes to public speaking, but I'm trying as much as I can, so please be forgiving. Now, go check it out!

js13kGames

Lessons learned from the js13kGames competition

The js13kGames competition ended, winners have been announced, so it's high time to wrap it up and summarize all the things. It was a lot of work, way more than I anticipated, but at the end I think it succeeded and I'm quite happy about the results.

Events

onGameStart 2012 - the aftermath

The second edition of the first ever fully HTML5 games conference - onGameStart - has just ended. It was a great experience and I'm happy I was part of it. Thanks to Michał I had the chance to speak about the js13kGames competition which ended just a few days ago.

js13kGames

An interview - .net Magazine about js13kGames

Yeah, this one will be dedicated to my ego. I'm happy to say that I've been interviewed the first time ever (if you don't count the video interview at Front-Trends 2012, which didn't make it to the final cut because I was so nervous that I said some total crap). The quick question and answer interview with Craig Grannell about the js13kGames competition was made through e-mail and almost immediately posted on .net Magazine's website.