Global Game Jam

Enclave Games

Enclave Games Monthly Report: January 2019

Slow month with a happy ending during the last weekend - we've organized GameJam.js 2019 hackathon with the Polyjam crew in Warsaw for the Global Game Jam happening around the world.

Events

GameJam.js 2019

Three weeks ago, on the weekend of January 25th-27th, GameJam.js 2019 had happened - it was hosted at the Warsaw University of Technology another year in a row.

Enclave Games

Enclave Games in 2018, and plans for 2019

Another year running Enclave Games have passed, so let's do the usual summary of the last twelve months and highlight entirely missed predictions from the previous one.

Enclave Games

Enclave Games Monthly Report: October 2018

Monthly Report for October is published a few days after the September one in an attempt to get back to writing and publishing blog posts on time.

Enclave Games

Enclave Games Monthly Report: January 2018

Another monthly report delayed by three weeks - I really hope I'll catch up with the writing at some point.

Events

Jamception: GameJam.js at PolyJam during Global Game Jam 2018

I'm not sure if it's possible to go even deeper, but during the last weekend of January 2018 there was an event inside an event, that was part of the bigger event.

Enclave Games

Sick Game Jam - the making of Flood Escape

We really wanted to participate in the Global Game Jam 2017 that was held in January - it was the first time with our baby girl Kasia, who was born a year ago.

Enclave Games

Enclave Games Monthly Report: January 2017

Monthly report for January is here, although way later than it should be - check out what happened during that month.

Enclave Games

Enclave Games in 2016, and plans for 2017

The year 2016 is already over, so let's see how it went. Was it bad? Better than 2015? Good? See for yourself.

Enclave Games

One Game a Month 2016 - half a year status check

I decided to take a personal challenge and try to make one game per month this year. Half of that time already passed, so let's see how it worked so far.