The year 2016 is already over, so let's see how it went. Was it bad? Better than 2015? Good? See for yourself.
As you can imagine in December I wasn't too active because of the inevitable Christmas time - I mostly focused on answering emails to not be swamped by them too much.
After selling all 20 tickets for the first workshop in less than 24 hours, it was more than obvious that the second one is going to happen really soon.
I was able to start something I wanted to do for the past couple of years already - Gamedev.js workshops, so November can definitely be considered a good month.
It's not that Gamedev.js workshop #1 was my debut in a role of the workshop lead - I did run one at Mozilla Festival in 2013 and the other at BrazilJS in 2015 - but it was the first one in Poland and at the same time the first one ever organized by me. I wanted to do it for the past few years already, but it's better late than never.
The past 2015 year was moderately good for me and for Enclave Games. Check out the article if you're interested in what happened over the last 12 months and what are the plans for the future.
I've started Gamedev.js Weekly half a year ago and now, when it reached 2000 subscribers I decided to move it to its own domain and polish the design a bit.
In the next three weeks, on January 25th-27th there will be a Global Game Jam - 48h coding marathon for game developers. I'm organizing the Warsaw Game Jam, and there will be three events during one weekend: Global Game Jam mentioned earlier, Mozilla Game On competition and an initiative called One Game a Month. If you're near Warsaw on that weekend come join us!