Three weeks ago, on the weekend of January 25th-27th, GameJam.js 2019 had happened - it was hosted at the Warsaw University of Technology another year in a row.
Another year running Enclave Games have passed, so let's do the usual summary of the last twelve months and highlight entirely missed predictions from the previous one.
Google Campus in Warsaw was the place I visited a few times recently, and every single time with a slightly different role and approach, although all of them related to game development.
Not much has happened in November - there was a lot of maintenance and small tasks here and there, but noting solid enough to make it big this report.
Monthly Report for October is published a few days after the September one in an attempt to get back to writing and publishing blog posts on time.
Exactly two weeks ago, on October 26th, I've visited Yggdrasil's office in Kraków to represent Gamedev.js initiative and give a talk about mixing up realities using Progressive Web Apps and board games.
You know the saying that the grass is greener on the other side of the wall? We often envy something we don't have while not acknowledging things we already achieved and taking them for granted. Others may have what we seek, but are tired of things we are looking for.
I'm getting back to the 'tradition' of publishing monthly reposts three weeks late. This time the usual structure of the report will be a little different than the usual with a focus on the 'Other' section.
Usually most of my projects wait many months (if not years) in limbo queue to be actually released, because the TODO list have countless items on it and I constantly add more, but from time to time something happens and the item from the top is magically launched.
March was a busy month - I've finally finished writing the Progressive Web Apps articles and gave a few talks, mostly lessons learned from the js13kGames competition.