A few days ago, on Saturday December 21st, I've helped organize Gamedev.js workshop where Michał Budzyński and Staś Małolepszy did really cool intro to the Entity Component System using Breakout game's source code as an example.
It was another busy month - I've focused mostly on finishing writing GDevelop tutorial, but also organized Gamedev.js Warsaw #14 meetup, and gave a lightning talk at the JS Poland conference.
Two weeks ago, on Tuesday November 19th, we've gathered for the 14th edition of the Gamedev.js Warsaw meetup - it was hosted in the same building as the previous one (Warsaw #13 was all about js13kGames), but in the different place - a floor below of the WeWork spaces.
This month's report is almost three weeks late, but I had my reasons: it was very busy recently, mostly js13kGames, MozFest, and WebBR.
A few days ago, on Tuesday October 15th we had our thirteenth Gamedev.js Warsaw meetup, and so a special edition dedicated to js13kGames 2019 was held that day.
Who would've thought I'll send out the Gamedev.js Weekly newsletter issues three hundred times in a row, every single week since the beginning of January 2014?
Remember when I said I'm not gonna travel anywhere near September 13th, because there's just too much work accepting the js13kGames competition entries? Well, I was giving a talk the next day in another city - Bielsko-Biała.
Not much had happened in May: js13kGames 2019 preparations are ongoing, 100 Days of Code is progressing slowly, and we had another Gamedev.js meetup in Warsaw.
Another month, another meetup. After the first one this year at Warsaw IT Days 2019 in March, and then Gamedev.js Warsaw #11 in April, we've met again in Codility's office on May 23rd and listen to some top quality talks.