The Mozilla Festival in which I participated was held during October 25th-27th last year, but I was quite busy lately and didn't have time to post on this blog regularly. I'm still amazed by the event, so decided to write it down even though it was more than 3 months ago.
After my talk at the RejectJS conference about Firefox OS and HTML5 games in which I showed Captain Rogers being ported to the Mozilla mobile operating system I thought I'll spend the rest of the month being an attendee at onGameStart and chill out with my friends. But in the meantime there was another event on the way.
So there was a week in Berlin that was fully packed with front-end events: RejectJS, CSSConf.eu and JSConf.eu. I was lucky enough to be invited to speak at the first one - it was a satellite event before the main JSConf.eu event. There was also a lot of parties around to integrate with the community.
As you may already figured out I'm lately more into HTML5 mobile games rather than front-end development. That's why Enclave Games was born - it is an Indie Game Development studio focused on mobile HTML5 games. It's one-man-army for now, I'll focus on mobile HTML5 games for some time and see what happens.
As you may already know we’ve launched our first HTML5 mobile game called Captain Rogers. It was optimized and prepared for the Firefox OS devices (I’ve got one after the App Workshops thanks to Mozilla!) and published in the Firefox Marketplace. The main focus will be put on that platform and the ecosystem. There are only days left till the official launch, so it should be interesting. The first commercial Firefox OS devices were announced today and will be available very soon.
I had the pleasure of speaking at the Web-5 conference in Béziers on June 14th about Firefox OS and HTML5 games - here are my quick notes about that event. I really enjoyed it, spent few lovely days in sunny France and met a lot of interesting people!
Last weekend was full of the game development goodness - I've organized Warsaw Game Jam, the first edition of the Global Game Jam. Thanks to our amazing sponsors - Mozilla and GitHub, we could provide cozy place with good Wi-Fi, food and drinks (mostly beer and pizza) for everybody during the whole weekend. It wasn't only the Game Jam itself, but we were working hard for the Mozilla Game On competition and thinking about fulfilling One Game a Month at the same time. On sunday evening we even had a meet.js meetup with some guys from the Firefox OS team!
The second edition of the first ever fully HTML5 games conference - onGameStart - has just ended. It was a great experience and I'm happy I was part of it. Thanks to Michał I had the chance to speak about the js13kGames competition which ended just a few days ago.