I don't always publish blog posts about random things, but when I do, I really mean them. Plus I needed to show you a very cool addition to my sticker collection.
It's been a few months since I started working on the Progressive Web Apps series of articles for MDN Web Docs, it was way longer when I wanted to actually start doing that but didn't have the time, yet the story finally have a happy ending.
May was a busy month for all kinds of Gamedev.js events in Warsaw - from a workshop, through hackathon, to a special edition of the meetup.
We had a very busy weekend a week ago - during Gamedev.js Weekend we've organized a workshop and a hackathon, both about HTML5 games, and I think it went very good.
I was invited to be one of the mentors at the Zdrowieton - a JavaScript hackathon focusing on the health and civilization issues. Obviously, I took the mentorship over the HTML5 games category.
Last month I had the pleasure of visiting Munich, giving a talk to five hundred people and running a workshop about how to build games with Phaser at the JS Kongress conference.
Wizard Quest is completed! I also flew to London for the Mozilla All Hands, and spent some time preparing the js13kGames 2016 competition.
As you probably noticed I'm trying to keep up building at least one game per month this year. It's not that easy, but the game jams can help achieve the goal - that's why I've decided to take part in Ludum Dare #35 last weekend.
The past 2015 year was moderately good for me and for Enclave Games. Check out the article if you're interested in what happened over the last 12 months and what are the plans for the future.
It's this time of the month again - let's see if Christmas got in the way of doing some cool gamedev stuff in December.