I was invited by Maciej Matyka to visit his students at the University of Wrocław on March 30th and introduce my workshop about building HTML5 games with Phaser.
I'm getting used to giving two talks at a single conference - it was the case with my recent WebVR and Wizard Quest talks during Warszawskie Dni Informatyki (Warsaw IT Days).
As you can imagine in December I wasn't too active because of the inevitable Christmas time - I mostly focused on answering emails to not be swamped by them too much.
There were two cases when I gave two talks in one day, but both were during a single conference - Hungarian Web Conference in Budapest and 4Developers in Warsaw. This time I did two talks at two different venues, although in the same city. I even managed to go for dinner of the first one after the second one ended.
I've attended JSConf Iceland 2016 that happened on August 25-26th in Reykjavik. I've decided to write a longer-than-usual summary of the event in the form of a trip report.
May was a relatively positive month even though I wasn't able to finish any new game. I did a little bit of coding, writing and conference attending.
It was a good month even though the gamedev work was highly disrupted by incorporating a new member into the team. She's young, but I know she'll be a great addition in the future.
I had a break from traveling around the world and speaking at various JavaScript conferences for the past few months, but decided to jump back and give two talks last week.
February report was greatly delated because I wanted to finish Wizard Quest first and consider it the February's One Game A Month completed entry, but I failed.
This is the year of virtual reality headsets being released to the public, with Oculus Rift and HTC Vive being some of the most anticipated hardware. The good news for web developers is that we already have WebVR, a JavaScript API for that. And with the new framework called A-Frame building virtual, 3D environments got easier than ever.