The guys from Clay.io (supporters of the first js13kGames competition) have started their own compo for students that are (or want to be) also an HTML5 game developers. There's over $10,000 in prizes, so it's a good idea to check it out, learn making games and actually finish one.
The Few is an upcoming game from the famous Blackmoon Design - they've prepared graphic designs for onGameStart, Wizard Quest and many more. They're now working on an impressive project - one will have a chance to lead the Royal Air Force pilots in this RTS game during the World War II in the Battle of Britain.
In about ten days the first and biggest HTML5 games conference will travel from Poland across the ocean and visit USA. The good news? Ticket price dropped to zero, null, nada. If you're around New York on March 15th and love making HTML5 games it's the best place to be. Come join us (I'll be there), meet awesome people and have fun!
Last weekend was full of the game development goodness - I've organized Warsaw Game Jam, the first edition of the Global Game Jam. Thanks to our amazing sponsors - Mozilla and GitHub, we could provide cozy place with good Wi-Fi, food and drinks (mostly beer and pizza) for everybody during the whole weekend. It wasn't only the Game Jam itself, but we were working hard for the Mozilla Game On competition and thinking about fulfilling One Game a Month at the same time. On sunday evening we even had a meet.js meetup with some guys from the Firefox OS team!
Yesterday my article about CSS Selectors Level 4 was finally published on Smashing Magazine's Coding section - you can go there right away and read it. I just wanted to add a few words about the writing process.
In the next three weeks, on January 25th-27th there will be a Global Game Jam - 48h coding marathon for game developers. I'm organizing the Warsaw Game Jam, and there will be three events during one weekend: Global Game Jam mentioned earlier, Mozilla Game On competition and an initiative called One Game a Month. If you're near Warsaw on that weekend come join us!
There's a great idea from McFunkypants for the new year's resolution from which everybody can benefit - One Game a Month. The rules are simple - build 12 games during 12 months of 2013.
After the few years of doing HTML5 game development as a hobby it's time to go half-official. Half, because it's not a company (yet), but I want to start building the brand. There is only a splash screen on the official page, but I hope it will change in time. The first Enclave Games' game will be the Wizard Quest created with an awesome help from BlackMoon Design.
Website of the onGameStart US conference is online and it's awesome. Yet again you can play your way through all the information, for example meet the speakers in the game. Remember to visit the site using WebGL-enabled browser to enjoy the full potential of the technology.