Events

onGameStart 2013 - the aftermath

After my talk at the RejectJS conference about Firefox OS and HTML5 games in which I showed Captain Rogers being ported to the Mozilla mobile operating system I thought I'll spend the rest of the month being an attendee at onGameStart and chill out with my friends. But in the meantime there was another event on the way.

Events

How I've got Rejected in Berlin

So there was a week in Berlin that was fully packed with front-end events: RejectJS, CSSConf.eu and JSConf.eu. I was lucky enough to be invited to speak at the first one - it was a satellite event before the main JSConf.eu event. There was also a lot of parties around to integrate with the community.

Events

Win three tickets to onGameStart 2013 conference!

It's less than a month to the next edition of the first and the best HTML5 game development conference on the planet - onGameStart 2013. There's also a contest where you can win one of the three tickets worth 79 Euro each!

Enclave Games

Captain Rogers with Clay.io - the joyful fun of leaderboards and achievements

I wanted to try Clay.io platform for some time now and fortunately I found some free time to tinker with it after finishing my HTML5 mobile game Captain Rogers. I decided to see if the API is so easy to implement. I have to admit that it’s great – there are high quality docs which helps you a lot when working on implementing it.

Enclave Games

HTML5 Gamedev Starter

Here’s the spontaneous work I did today, a single page targeted especially for the new HTML5 game developers that are looking for a list of places they should visit to start and to be up-to-date with HTML5 game development:

Enclave Games

Enclave Games

As you may already figured out I'm lately more into HTML5 mobile games rather than front-end development. That's why Enclave Games was born - it is an Indie Game Development studio focused on mobile HTML5 games. It's one-man-army for now, I'll focus on mobile HTML5 games for some time and see what happens.

Enclave Games

Captain Rogers for Firefox OS and Mozilla Marketplace

As you may already know we’ve launched our first HTML5 mobile game called Captain Rogers. It was optimized and prepared for the Firefox OS devices (I’ve got one after the App Workshops thanks to Mozilla!) and published in the Firefox Marketplace. The main focus will be put on that platform and the ecosystem. There are only days left till the official launch, so it should be interesting. The first commercial Firefox OS devices were announced today and will be available very soon.

Events

Web-5 - lovely conference in a sunny south of France

I had the pleasure of speaking at the Web-5 conference in Béziers on June 14th about Firefox OS and HTML5 games - here are my quick notes about that event. I really enjoyed it, spent few lovely days in sunny France and met a lot of interesting people!

Enclave Games

Hello gamedev world!

Time to start blogging! As you can see it’s just the bare minimum – an Octopress instance with the Classic Light theme. I wanted to have this blog prettier, but hell – too many times I didn’t start something because it wasn’t 100% ready and after some time it died and never saw the light. So here I am, braking my own rules, having “just the basics”. You can say whatever you like, I’m just going to focus on the content and hopefully at some point I’ll have a shiny, original and beautiful blog with everything just as I wanted.

Events

Firefox OS App Workshops coming to a city near you

The Firefox OS will be the second revolution by Mozilla, it will impact the mobile market dominated by iOS and Android the similar way it crushed IE6 ten years ago and changed the way we perceive the web. If you're a front-end developer and want to try your luck with mobile apps there's no better way than by diving in into familiar environment - all of the development for Firefox OS is done by using web technologies like HTML, CSS and JavaScript.