I had the pleasure of visiting my home town and speaking at the local meet.js Lublin meetup - on September 3rd I gave a talk about the Gamepad API.
Most of the month was taken over by js13kGames, obviously – sending more emails, accepting the entries and overall competition management. I also had the chance to run a gamedev workshop on another continent.
The next, fourth edition of the js13kGames competition just started - you have a whole month to create an HTML5 game in only 13 kilobytes.
I spent most of the month sending tons of emails to find judges, organize prizes and sponsors for the upcoming fourth edition of the js13kGames competition.
Not much gamedev related work happened in June as I spent the first week of the month on vacations (first time in 3 years!) and the last one attending the Mozilla work week in Canada.
I had the chance to go for my first work week with Mozilla - I was invited by the Developer Relations team (Technical Evangelism in particular) and spent a week from June 22nd till 27th in Whistler, Canada. It was a huge event with all the Mozilla employees and a bunch of lucky volunteers.
This time the main focus was put on creating the gamedev materials, so there was little to none work done on the games themselves.
There was a Front-Trends conference three weeks ago which I attended - it was happening in Warsaw where I live and I was at all the previous editions, so I couldn't miss it also this time.