The last regular meetup happened in June, and then during vacations we had a special js13kGames Launch Party event. After the break we've returned with Gamedev.js Warsaw meetups in October.
I rarely do client work, but if a friend is recommending someone, I can at least talk about the details. It worked a year ago with Scooby-Do, and also this time with KFC.
More than a week ago I was speaking at the Game Industry Conference that was held during the Poznań Game Arena on October 5-8th 2017 in Poznań, Poland.
More js13kGames. No, seriously. The tension was slowly growing in May, preparations were intense in June, then July was crazy busy, August at least had a few articles published, and in September the compo hit the roof with the number of submitted entries.
Meet.js, originally started by Damian Wielgosik, are local JavaScript meetups organized by the community and happening across the country. Meet.js Summit is a community-driven, more or less yearly gathering in the form of the full-blown conference.
Last month's report will be about... yeah, the exact same thing as the previous couple of months: js13kGames. At least this time I have a few resources and blog posts to share.
We did something brand new this year - organized launch party for the js13kGames competition, as part of the Gamedev.js meetups in Warsaw.
Remember 97,3% of the last monthly report for June was about js13kGames? Well guess what - it's similar this month too. The amount of preparations needed is insane for a single person, I didn't even have the time to post anything for the past month.
After having the Mozilla Developer Roadshow in May, the Gamedev.js meetups returned to the regular place, Crux. During the sixth meetup happening in June we had something brand new - Gamedev.js Showcase, a way to show your games to the rest of the community.
Most of the time was spent on preparations for the js13kGames competition, 2017 edition. The compo starts in the middle of August, and needs a whole lot of time to make it work.