js13kGames

js13kGames

The js13kGames 2015 competition has started!

The next, fourth edition of the js13kGames competition just started - you have a whole month to create an HTML5 game in only 13 kilobytes.

js13kGames

Lessons learned from the js13kGames competition

The js13kGames competition ended, winners have been announced, so it's high time to wrap it up and summarize all the things. It was a lot of work, way more than I anticipated, but at the end I think it succeeded and I'm quite happy about the results.

js13kGames

An interview - .net Magazine about js13kGames

Yeah, this one will be dedicated to my ego. I'm happy to say that I've been interviewed the first time ever (if you don't count the video interview at Front-Trends 2012, which didn't make it to the final cut because I was so nervous that I said some total crap). The quick question and answer interview with Craig Grannell about the js13kGames competition was made through e-mail and almost immediately posted on .net Magazine's website.

js13kGames

js13kGames - behind the compo

Now when the competition started let's sit and look back at what just happened and why I didn't mention about it earlier.