I've started Gamedev.js Weekly half a year ago and now, when it reached 2000 subscribers I decided to move it to its own domain and polish the design a bit.
So here it is: HTML5 Game Development Insights book printed by Apress was published a few days ago and is already available at Amazon. I wrote only one chapter, but still it's the first printed material with me as an author, so I'm super happy about that.
The guys from Clay.io (supporters of the first js13kGames competition) have started their own compo for students that are (or want to be) also an HTML5 game developers. There's over $10,000 in prizes, so it's a good idea to check it out, learn making games and actually finish one.
The Few is an upcoming game from the famous Blackmoon Design - they've prepared graphic designs for onGameStart, Wizard Quest and many more. They're now working on an impressive project - one will have a chance to lead the Royal Air Force pilots in this RTS game during the World War II in the Battle of Britain.
There's a great idea from McFunkypants for the new year's resolution from which everybody can benefit - One Game a Month. The rules are simple - build 12 games during 12 months of 2013.
If you're an HTML5 game developer that have a lot of free time, want to win something and participate with others then there's a couple of interesting competitions going on right now or in the near future. Let's have a look at what's going on.
This month's Mozilla Dev Derby are all about 'no JavaScript', so the pure CSS game was my obvious choice. I thought it will be cool to take my existing game and recreate it, so I picked onSpaceStart (which was promoting onGameStart HTML5 conference in 2011) and created simple CSS version of it.
There's only a couple of days left till the Front-Trends 2012 conference start and the tickets are already sold out. Don't worry, I've got one left just for you - the only requirement to get it is to play Front-Face, another game from the growing collection of my HTML5 games promoting front-end and JavaScript events in Poland. Let's see what's this game about and how to win the ticket!
There's a lot of HTML5 game engines in the wild, most of them created in the last couple of months. Everyone can find something to suit their needs, doesn't matter if they have strong programming skills or just want to drag some pictures on the scene and 'make first game'. Despite huge choice options, it's not that easy to find the perfect one. Let's see why I think you should check out ImpactJS, as it's for sure one of the best HTML5 game engines you can find.