Gamedev

Gamedev

Judging js1k 2018

The history has come full circle - I was invited to become a judge in js1k, the same competition I was partly inspired by when creating my own, js13kGames.

Gamedev

Gamedev.js by the numbers

The Gamedev.js YouTube channel reached 100 subscribers, so I was able to finally change the channel's url to a memorable one instead of a random string, and the Gamedev.js Weekly newsletter reached 200 issues, so I decided it's a good excuse to do a little review of other Gamedev.js-related numbers.

Gamedev

Control mechanisms in JavaScript games

I've just completed writing another quite big update for MDN Games - this time about implementing controls in HTML5 games using Captain Rogers: Battle at Andromeda demo as a case study and explained the source code of the pure JavaScript demo in detail.

Gamedev

AirConsole contest deadline extended to March 20th

We've decided to extend the deadline for submissions to the AirConsole HTML5 Game Contest 2016 - you have more than two weeks left to send in your game.

Gamedev

AirConsole gamedev competition

There's a game development competition I'm (co-)organizing and it's not js13kGames. The AirConsole team wanted to get involved in the HTML5 gamedev community and I'm helping them with that.

Gamedev

Celebrate #100 issues of Gamedev.js Weekly!

It's insane how the time flies. I recently started sending out Gamedev.js Weekly newsletter to fellow game devs, and now it looks like 'recently' was almost two years ago!

Gamedev

Gamedev.js Weekly gets new website and domain

I've started Gamedev.js Weekly half a year ago and now, when it reached 2000 subscribers I decided to move it to its own domain and polish the design a bit.

Gamedev

HTML5 Game Development Insights - my first printed book!

So here it is: HTML5 Game Development Insights book printed by Apress was published a few days ago and is already available at Amazon. I wrote only one chapter, but still it's the first printed material with me as an author, so I'm super happy about that.

Gamedev

Clay.io announces HTML5 gamedev compo for students

The guys from Clay.io (supporters of the first js13kGames competition) have started their own compo for students that are (or want to be) also an HTML5 game developers. There's over $10,000 in prizes, so it's a good idea to check it out, learn making games and actually finish one.

Gamedev

Help Blackmoon put The Few on Steam Greenlight

The Few is an upcoming game from the famous Blackmoon Design - they've prepared graphic designs for onGameStart, Wizard Quest and many more. They're now working on an impressive project - one will have a chance to lead the Royal Air Force pilots in this RTS game during the World War II in the Battle of Britain.