Enclave Games

Enclave Games

Enclave Games Monthly Report: February 2017

February was a little bit crazy - we were sick most of the time while trying to finish the Flood Escape game before my travel to San Francisco for GDC. It didn't work.

Enclave Games

Enclave Games Monthly Report: January 2017

Monthly report for January is here, although way later than it should be - check out what happened during that month.

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BLUR launch jam has started

I've teamed up with the BLUR folks to help them find HTML5 game developers eager to try the new messaging app that is also a platform to promote indie games.

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Enclave Games in 2016, and plans for 2017

The year 2016 is already over, so let's see how it went. Was it bad? Better than 2015? Good? See for yourself.

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Enclave Games Monthly Report: December 2016

As you can imagine in December I wasn't too active because of the inevitable Christmas time - I mostly focused on answering emails to not be swamped by them too much.

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Wizard Quest updated and secured

In my Gamasutra article I hate Wizard Quest I've mentioned I'll bury the source code of this game someplace deep and forget about it for at least an eternity, but the feedback was so positive I decided to update it a bit after the release. Plus there was some security issues I had to take care of.

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Enclave Games Monthly Report: November 2016

I was able to start something I wanted to do for the past couple of years already - Gamedev.js workshops, so November can definitely be considered a good month.

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Enclave Games Monthly Report: October 2016

I've spent most of October writing blog posts documenting September activities (be sure to check September's Report), and mostly just catching up on emails and projects.

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Enclave Games Monthly Report: September 2016

September was a busy month, even more busy than August - you can tell by looking at how many posts were published between those two reports: exactly six.

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Scooby-Doo promo game made with Phaser

I did a quick gamedev project for The Digitals - it was a Scooby-Do themed game that was promoting Dr. Gerard's new snacks.