Today's blog post is less serious than the usual ones - it's going to be about our new employee. It took me a few months to finalize this transfer, but I'm happy to announce the Enclave Games crew got bigger: we have Barbie on our side.
It seems the last few months were quite intense - either because of various events, or me finally getting back at writing. April wasn't different from that too.
March was a busy month - I've finally finished writing the Progressive Web Apps articles and gave a few talks, mostly lessons learned from the js13kGames competition.
Finally, a not delayed Monthly Report. February was ok-ish given what were the plans - I haven't worked on any of the gamedev projects, but I did wrote a few articles and attended some events.
Another monthly report delayed by three weeks - I really hope I'll catch up with the writing at some point.
New year started some time ago already, so let's look back at the past twelve months and see what happened, good or bad. If you want to have a good laugh be sure to check my predictions and plans from 2015 and 2016 - some of them crashed into a wall pretty hard.
December is usually less intensive because of the holidays and the end of the year - mine was quite packed though.
This monthly report is delayed three weeks - it shows how busy my schedule was. There still was a lot of work with the js13kGames competition, but at least it's finally getting to an end. Also, the last Gamedev.js Warsaw meetup this year happened.
Please give a warm welcome to Santa's bravest helper who's in trouble just before Christmas and have to escape the flood by building up the tower from the available presents.