Here’s the spontaneous work I did today, a single page targeted especially for the new HTML5 game developers that are looking for a list of places they should visit to start and to be up-to-date with HTML5 game development:
As you may already figured out I'm lately more into HTML5 mobile games rather than front-end development. That's why Enclave Games was born - it is an Indie Game Development studio focused on mobile HTML5 games. It's one-man-army for now, I'll focus on mobile HTML5 games for some time and see what happens.
As you may already know we’ve launched our first HTML5 mobile game called Captain Rogers. It was optimized and prepared for the Firefox OS devices (I’ve got one after the App Workshops thanks to Mozilla!) and published in the Firefox Marketplace. The main focus will be put on that platform and the ecosystem. There are only days left till the official launch, so it should be interesting. The first commercial Firefox OS devices were announced today and will be available very soon.
Time to start blogging! As you can see it’s just the bare minimum – an Octopress instance with the Classic Light theme. I wanted to have this blog prettier, but hell – too many times I didn’t start something because it wasn’t 100% ready and after some time it died and never saw the light. So here I am, braking my own rules, having “just the basics”. You can say whatever you like, I’m just going to focus on the content and hopefully at some point I’ll have a shiny, original and beautiful blog with everything just as I wanted.
After the few years of doing HTML5 game development as a hobby it's time to go half-official. Half, because it's not a company (yet), but I want to start building the brand. There is only a splash screen on the official page, but I hope it will change in time. The first Enclave Games' game will be the Wizard Quest created with an awesome help from BlackMoon Design.
During the onGameStart 2012 conference in Warsaw this September I've met Robert Podgórski, the boss of the BlackMoon Design studio specialized in the pixel art. They are awesome and we figured out that we can try and make a simple HTML5 game to see if the collaboration will be successful. That is how the Wizard Quest HTML5 game idea was born.